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How to : Environment Mixing Tutorial [ Expansive ]
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WOLF(RUS)
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Post: #101
RE: How to : Environment Mixing Tutorial [ Expansive ]
Are there any way to change the mood of already prepared map from pack ? I've tryed to change it (using a HEX editor of course), but when i open it in game it says "Can't open the map"
09-30-2009 11:00 PM
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Noett
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Post: #102
RE: How to : Environment Mixing Tutorial [ Expansive ]
I have tried several time to follow the tutorial, but it doesn't work. When I'm reading later posts there looks like people does not agree and the tutorial is not correct?
Cant you post a detailed updated tutorial for people like me who is not good at "hex-things"?
Thanx in advance.
10-18-2009 03:00 PM
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Skubidou
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Post: #103
RE: How to : Environment Mixing Tutorial [ Expansive ]
Tutorial is almost correct. just 1 error and some tips:

When you search for the 02 00 00 40 and insert the background name, the 02 need to be changed to 00:

Original:
02 00 00 40 00 00 00 40.....

Modified (insert 07 00 00 00 53 74 61 64 69 75 6D - Stadium) :
00 00 00 40 07 00 00 00 53 74 61 64 69 75 6D 00 00 00 40.....

Tips: For 'TMS' tracks, default mood Day contain a blank 'Bay '. You need to delete the blanc (and modify the Dword before), but as you want to mix other mood than day you would not have the problem.

But did someone tried with a mood other than Day? Which mix/mood do you want to try?

Skubidou:~
10-18-2009 08:46 PM
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Noett
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Post: #104
RE: How to : Environment Mixing Tutorial [ Expansive ]
A new track with just a panel went ok, but green ground much lower than snowmountains which gave a black opening to forever falling car.
Edit: In stadium to rally, the stadium gras was 1 over, so i figured it out.

A small track: "Could not load challenge! You need these blocks: -Nadeo (in stadium)"

An rpg: "Could not load challenge! You need these blocks: -Nadeo (in stadium)"
Edit: tried it again with rally and all those numbers in tutorial i could find, and tmuf didnt find the track to load at all. Maybe some very disastorous "bug"? :-p

Don't know whats wrong. But thank you for now i can make a track with a cool environment from the beginning. :-)
10-24-2009 10:37 PM
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TStarGermany
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Post: #105
RE: How to : Environment Mixing Tutorial [ Expansive ]
noett: that's because you didn't make the correct changes.

you're better off to download the premade empty track package of the mixed environments.

Support TM Creative <HERE>
10-25-2009 10:22 PM
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Skubidou
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Post: #106
RE: How to : Environment Mixing Tutorial [ Expansive ]
If you have 'You need this block 'Nadeo'...', you have missed the part where you need to modify 05 00 00 40 to 06 00 00 40.

Skubidou:~
10-26-2009 08:00 PM
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ÐГLe“Böb
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Post: #107
RE: How to : Environment Mixing Tutorial [ Expansive ]
is it possible to take different parts aswell as only that sign?

Cool
10-27-2009 02:40 PM
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